; ini file for english stringes ; titles string = titleShipTuning,"UPGRADE SHIP" string = titleCannons,"CANNONS" string = titleAppearance,"APPEARANCE" string = titleShip,"SHIP" string = titleCharacter,"CHARACTER" string = titleControls,"CONTROLS" string = titleStore,"STORE" string = titleHelp,"HELP" string = titleShipyard,"SHIPYARD" string = titleShipHold,"SHIP CARGO" string = titleHireCrew,"HIRE" string = titlePassengers,"PASSENGERS" string = titleRansack,"RANSACK" string = titleTransfer,"TRANSFER" string = titleTransferGoods,"GOODS" string = titleTransferCharacters,"CHARACTERS" string = titleTransferCrew,"CREW" string = titleLogbook,"LOGBOOK" string = titleQuestBook,"QUEST BOOK" string = titleColonies,"COLONIES" string = titleCharacterSelect,"CHARACTER" string = titleNationRelation,"RELATIONS" string = titleSave,"SAVE" string = titleLoad,"LOAD" string = titleItems,"INVENTORY" string = titleItemsBox,"CHEST" string = titleExchangeItems,"EXCHANGE" string = titleOptions,"OPTIONS" string = titleSelect,"MENU" string = titleItemsTrade,"VENDOR" string = titleAbilitys,"ABILITIES" string = titleSalary,"SALARY" string = titlePlayGame,"PLAY GAME" string = titleLanguageSelect,"SELECT LANGUAGE" string = titleMoney,"MONEY TRANSFER" string = titleBoal_map,"SAIL HO" string = titleColonyCapture,"COLONY CAPTURE" string = titleColonyManage,"COLONY MANAGEMENT" string = titleSelectStoryline,"SELECT STORYLINE" string = titleGameCustomization,"GAME CUSTOMIZATION" ; MAXIMUS interface MOD --> string = titleAboutBuild,"ABOUT BUILD" string = titleCustomization,"CUSTOMIZE GAME" string = titleGunpowderStorage,"GUNPOWDER STORAGE" string = titleGunpowderBarrel,"GUNPOWDER BARREL" string = titleWeaponslocker,"WEAPONS LOCKER" string = titleSeaBox,"SHIP CHEST" string = titleAbordageTransfer,"LOOT TRANSFER" string = titleAbordageCannons,"CANNONS DISMANTLING" string = titleAbordageCrew,"CREW CAPTURE" string = titleAssignOfficers,"ASSIGN OFFICERS" string = titleChooseShip,"CHOOSE SHIP" string = titleOfficer,"OFFICER" string = titleTransferCannons,"CANNONS EXCHANGE" string = titleRansackShip,"ENEMY SURRENDERED" string = titleExchangeWithDead,"SEARCH OF DEAD BODY" string = titleExchangeWithEnemy,"SEARCH OF STRANGER" string = titleExchangeByStealing,"STRANGER'S POCKET" string = titleInterfaceChange,"INTERFACE SWITCHING" string = titleBoatswain,"BOATSWAIN" string = titleCannoneer,"CANNONEER" string = titleQmaster,"QUARTERMASTER" string = titleNavigator,"NAVIGATOR" string = titleFirstmate,"FIRST MATE" string = titleCarpenter,"CARPENTER" string = titleDoctor,"SURGEON" string = titleCaptain,"CAPTAIN" string = titleDeckfighter,"MASTER AT ARMS" string = titleComradeInArms, "COMRADE IN ARMS" string = titleReserved,"ARCHIPELAGO MAP" ;===========================| GAMBLE IN TAVERN |=========================== [MAXIMUS 03.10.2006] > string = titleDice,"DICE" string = titleBlackJack,"BLACKJACK" string = titlePoker,"POKER" string = titleDumb,"DUMB" string = BlackJack,"BlackJack" string = Poker,"Poker" string = Dice,"Dice" string = Dumb,"Dumb" string = GameBet,"Bet:" string = Pair,"Pair" string = Two Pairs,"Two Pairs" string = Three of Kind,"Three of Kind" string = Straight,"Straight" string = Flush,"Flush" string = Full House,"Full House" string = Four of Kind,"Four of Kind" string = Straight Flush,"Straight Flush" string = Royal Flush,"Royal Flush" string = Variegated,"Variegated" string = card_two,"!" string = card_three,"!" string = card_four,"!" string = card_five,"!" string = card_six,"!" string = card_seven,"!" string = card_eight,"!" string = card_nine,"!" string = card_ten,"! Tens" string = card_jack,"! Jacks" string = card_queen,"! Babas" string = card_king,"! Kings" string = card_ace,"! Aces" string = my combination is better,"! My combination is better" string = same combination,"! We have the same combinations" string = combination1,"! You hide them in a sleeve, don't you?!" string = combination2,"! You'll quite bring me to ruin!" string = combination3,"! You looks like a professional gambler" string = combination4,"... All right, all right" string = Warning,"Warning" string = playing_better,"began to play better" ;===========================| GAMBLE IN TAVERN |=========================== [MAXIMUS 03.10.2006] < string = Sel Reserved,"Maps" string = Salary,"Salary" string = MonthlySalary,"Monthly Salary" string = MonthlyCptnSalary,"Monthly Cpt Salary" string = Inactive,"Inactive" string = Companion,"Companion" string = Redemption,"Redemption" string = Captive,"Captive" string = Dead,"Dead" string = loser,"loser" string = Take crew,"Take as crewmembers" string = SAIL HO,"SAIL HO" string = PAYMENT DAY,"PAYMENT DAY" string = Cannons exchange,"Cannons transfer" string = Comrade-In-Arms,"Comrade-In-Arms" string = Min Crew,"Min Crew" string = Changeinterface,"Interface change" string = Newlook,"Brown interface" string = Oldlook,"Blue interface" string = NewIcons,"Realistic icons" string = OldIcons,"Schematic icons" string = IntRussian,"Russian" string = IntEnglish,"English" string = IntFrench,"French" string = IntGerman,"German" string = IntSpanish,"Spanish" string = IntPolish,"Polish" string = be_Russian,"Russian" string = be_English,"English" string = be_French,"French" string = be_German,"German" string = be_Spanish,"Spanish" string = be_Polish,"Polish" string = IntLanguages,"Languages" string = KeyboardLayout,"Keyboard Layout" string = Available Languages,"Available Languages" string = AniOn,"Dynamic ON" string = AniOff,"Dynamic OFF" string = IntAdditional,"Additional" string = no captain selected,"no captain selected" string = acr,"acr" string = soldiers killed,"soldiers killed" string = no nation,"No Nation" string = unknown nation,"Unknown Nation" string = unknown,"Unknown" string = Hostile,"Hostile" string = Wary,"Wary" string = Neutral,"Neutral" string = Friendly,"Friendly" string = Letter of Marque,"Letter of Marque" string = Diplomatic relations of,"" string = 's relations with,"'s relations with" string = Attitude to,"" string = 's attitude towards,"'s attitude towards" string = relations with,"relations with" string = MUTINY,"MUTINY" string = un,"un" string = ISLAND:,"ISLAND:" string = COLONY:,"COLONY:" string = Crew Capture,"Crew Capture" string = Cannons Dismantling,"Cannons Dismantling" string = IntWeapon,"Weapon" string = IntMedicine,"Medications" string = IntItems,"Items" string = IntMap,"Maps" string = IntQuest,"Quest-items" string = BuildSettings,"Advanced Options" ; MAXIMUS interface MOD <-- ; Cannon names and types string = NoneCannons,"No Cannons" string = Cannon,"Cannon" string = Culverine,"Culverine" string = caliber12,"12lbs" string = caliber16,"16lbs" string = caliber24,"24lbs" string = caliber32,"32lbs" ; KNB cannon strings - some already defined above. string = Long Gun,"Long Gun" string = Carronade,"Carronade" string = caliber4,"4lbs" string = caliber6,"6lbs" string = caliber9,"9lbs" ;string = caliber12,"12lbs" string = caliber18,"18lbs" ;string = caliber24,"24lbs" ;string = caliber32,"32lbs" string = caliber42,"42lbs" string = caliber68,"68lbs" ; KK --> string = cplates,"Copper Plating" string = bcannons,"Bronze Cannons" string = gchasers,"Bronze Chasers" string = nsails,"Cotton Sails" string = ltopmasts,"Long Top-Masts" string = stays,"Stays" string = rhull,"Reinforced Hull" string = flushed,"'Flush' ship" ; <-- KK ; Maximus: Null strings are needed for counting of general lines amount in both languages. Null string here - may be filled string in Russian. ; Cannon parameters ; TIH altered 7-7-06 string = Fire range,"Range" string = Reload time,"Reload" string = Gunpowder using,"Powder" ; Shipupgrade interface string = ShipTuning,"Upgrade Ship" string = Appearance,"Appearance" ; Sell/Buy stringes string = Cost,"Cost" string = CostFull,"Cost for complete set" string = CostUnit,"Cost by unit" string = Install,"Install/Remove" string = PriseBuy,"Buy" string = PriseSell,"Sell" string = Repaint,"Repaint" ; Ships string = Tartane1,"Tartane" string = Tartane3,"Armed Tartane" string = Dinghy,"Dinghy" string = Gunboat,"Gunboat" string = Bermsloop163,"Bermuda Sloop" string = Cutter1,"Cutter" string = Lugger1,"Lugger" string = Brig1,"Brig" string = Ketch1,"Ketch" string = Sloop1,"Sloop" string = Sloop2,"Fast Brig" string = Fleut1,"Fluyt" string = Merchant1,"Merchantman" string = Pinnace1,"Pinnace" string = Bermsloop263,"Bermuda Sloop-of-War" string = Carrack1,"Carrack" string = Indiaman1,"East Indiaman" string = CursedCaravel,"Cursed Caravel" string = CursedCorvette,"Cursed Corvette" string = CursedPearl,"Cursed Fast Galleon" string = CursedBlood,"Cursed Light Frigate" string = CursedDutchman,"Cursed Galleon" string = Merchant2,"Armed Merchantman" string = Warship1,"Fourth Rate Man 'o War" string = Warship2,"Third Rate Man 'o War" string = Warship3,"Second Rate Man 'o War" string = Warship4,"First Rate Man 'o War" string = FlyingDutchman,"Ghost Galleon" string = Bounty,"Trade Brig" ;SWS - Willemstad Builders' Trials Dec09/Jan10 ;Improved ship naming string = Caravel1,"Lateen Caravel" string = Caravel1_real,"Caravela Latina" string = Caravel2,"Square-rigged Caravel" string = Caravel2_real,"Caravela Redonda" string = Caravel3,"Hybrid-rigged Caravel" string = Caravel3_real,"Caravela Hermafrodita" string = Schooner1,"Gaff Schooner" string = SchoonerMod,"Topsail Schooner" string = SchoonerModN,"Naval Topsail Schooner" string = SchoonerUSA,"Baltimore Clipper" string = SchoonerModAdv,"Advanced Topsail Schooner string = SchoonerSq,"Squaresail Schooner" string = SchoonerSqN,"Squaresail Schooner" string = Schooner3M,"Grand Schooner" string = Barque1,"European Barque" string = BarqueHeavy,"Barque Longue" string = LuggerHvy,"Heavy Lugger" string = Galeoth1,"Spanish Gunship" string = Galeoth1_real,"Espadina Gunship" string = Galeoth2,"Spanish Gaffboom Gunship" string = Galeoth2_real,"Gaffboom Espadina Gunship" string = Yacht1,"English Bark" string = BarqueHybrid,"Jackass Bark" string = LightMerchantman,"Frigate Transport" string = Fleut1L,"Light Fluyt" string = FleutWar,"Fluyt-of-War" string = FleutWarL,"Light Fluyt-of-War" string = Galeon1,"Spanish Galleon" string = Galeon1_real,"Manila Galleon" string = Galeon1L,"Spanish Light Galleon" string = Galeon1L_real,"Light Manila Galleon" string = Galeon1R,"Spanish Royal Galleon" string = Galeon1R_real,"Royal Manila Galleon" string = Galeon2,"Spanish War Galleon" string = Galeon2H,"Spanish Heavy War Galleon" string = GaleonW,"War Galleon" string = FastGalleon,"Fast Galleon" string = FastGalleonW,"Fast War Galleon" string = GaleonEng,"English Galleon" string = GaleonEngW,"English War Galleon" string = GaleonEngHW,"English Heavy War Galleon" string = GaleonEngF,"English Fast Galleon" string = GaleonEngFW,"English Fast War Galleon" string = GaleonPirF,"Pirate Fast Galleon" string = Xebec1,"Xebec" string = XebecPir,"Improved Xebec" string = XebecPir_real,"'Swordfish' Xebec" string = XebecPir2,"Heavy Xebec" string = XebecPir2_real,"'Dolphin' Xebec" string = SloopUS,"24-Gun Brig" string = Frigate1,"Frigate" string = FrigateL,"Light Frigate" string = Frigate2,"Frigate" string = Frigate3,"Heavy Frigate" string = FrigateAdv,"Flushdeck Frigate" string = FrigatePGL,"Fragata Latina" string = FrigateSteam,"Steam Frigate" string = FrigateBat,"Battle Frigate" string = Corvette1,"Corvette" string = Amsterdam, "Spiegelretourschip" string = Snow1,"Snow Brig" string = Snow1N,"Naval Snow Brig" string = LightBrig,"Light Brig" string = LightBrigN,"Naval Light Brig" string = PackBrig,"Packet Brig" string = Indiaman2,"Indiaman" string = IndiamanW,"West Indiaman" string = Indiaman1L,"Light East Indiaman" string = Indiaman1H,"Heavy East Indiaman" string = PinnaceL,"Light Pinnace" string = PinnaceH,"Heavy Pinnace" string = PinnaceW,"Pinnace-of-War" string = PinnaceWH,"Heavy Pinnace-of-War" string = Bermsloop263N,"Naval Bermuda Sloop" string = Cutter1N,"Naval Cutter" string = Sloop1N,"Naval Sloop" string = Brig1N,"Brig" string = Brig1T,"Brigantine" string = Brig1H,"Heavy Brig" string = Brig13H,"Ship-Rigged Heavy Brig" string = FrigateAdvLydia,"Light Flushdeck Frigate" string = FrigateBatH,"Heavy Flushdeck Frigate" string = SoL4R1,"40-Gun 5th Rate" string = SoL4R2,"44-Gun 5th Rate" string = SoL4R3,"56-Gun 4th Rate" string = SoL4R4,"60-Gun 4th Rate" string = SoL3R1,"64-Gun 3rd Rate" string = SoL3R2,"70-Gun 3rd Rate" string = SoL3R3,"74-Gun 3rd Rate" string = SoL3R4,"80-Gun 3rd Rate" string = SoL2R1,"90-Gun 2nd Rate" string = SoL1R1,"100-Gun 1st Rate" string = SoL1R2,"102-Gun 1st Rate" string = SoL1R3,"Man O' War" string = Victory,"104-Gun 1st Rate" string = Superbe,"76-Gun 3rd Rate" string = Bellona,"78-Gun 3rd Rate" string = Mordaunt,"58-Gun 4th Rate" string = Sophie,"18-Gun Brig" string = Enterprise,"Light Schooner" string = Nonsuch,"Naval Ketch" string = Greyhound,"Light Corvette" string = Couronne,"64-Gun War Galleon" string = Felipe,"Treasure Galleon" string = Hannah,"Merchant Schooner" string = Hannah_p,"Pirate Schooner" string = Speedy,"14-Gun Brig" ; Ships parameters string = Hull,"Hull" string = Sails,"Sails" string = Crew,"Crew" string = Cannons,"Cannons" string = Speed,"Speed" string = Maneuver,"Maneuverability" string = Max.Caliber,"Max. Cannon lbs" string = Max.Crew,"Max.Crew" string = Min.Crew,"Min.Crew" string = Capacity,"Capacity" string = Rig,"Rigging" ; Character skills string = Leadership,"Leadership" string = Fencing,"Melee" string = Sailing,"Sailing" string = Accuracy,"Accuracy" string = Grappling,"Grappling" string = Repair,"Repair" string = Defence,"Defense" string = Commerce,"Commerce" string = Sneak,"Luck" string = Free Skill Points,"Skill" string = Abilities,"Abilities" ; interface button names string = BUY,"Buy" string = INFO,"Info" string = SELL,"Sell" string = OK,"OK" string = CANCEL,"Cancel" string = Quantity,"Quantity" string = Free,"Free" string = Ship,"Ship" string = Store,"Store" string = Leave,"Leave" string = Start Game,"Start Game" string = Customize,"Customize" string = Profile,"Profile" ; controls interface stringes string = First Person View,"First Person View" string = Cicle Demo Locations,"Cycle Demo Locations" string = Fire cannons,"Fire cannons" string = Move camera,"Move camera" string = Memory card,"Memory Unit" string = Empty slot,"Empty" string = Move ship,"Move ship" string = Back,"BACK" string = Start,"START" string = Not Used,"Not Used" string = Noname,"No Name" string = Quantity:,"Quantity:" string = Free:,"Free:" string = Fix All!,"Repair All" string = Sell Ship,"Sell Ship" string = ship sell confirm,"Sell Ship" string = shipyard confirm 2,"for " string = ship buy confirm,"Purchase ship" ; reputations string = iHorror of the High Seas,"Horror of the High Seas" string = iBloody Terror,"Bloody Terror" string = iSwindler,"Swindler" string = iRascal,"Rascal" string = iNeutral,"Neutral" string = iBloke,"Bloke" string = iMatey,"Matey" string = iDashing,"Dashing" string = iHero,"Hero" string = wHorror of the High Seas,"Horror of the High Seas" string = wBloody Terror,"Bloody Terror" string = wSwindler,"Swindler" string = wRascal,"Rascal" string = wNeutral,"Neutral" string = wBloke,"Bloke" string = wMatey,"Matey" string = wDashing,"Dashing" string = wHero,"Hero" ; morales string = Treacherous,"Treacherous" string = Awful,"Awful" string = Low,"Low" string = Poor,"Poor" string = Normal,"Normal" string = Elated,"Good" string = Good,"High" string = High,"Excellent" string = Excellent,"Superior" string = Heroic,"Heroic" ;weapon qualities string = qBroken,"Broken" string = qBadly worn,"Badly worn" string = qWorn,"Worn" string = qAverage,"Average" string = qGood,"Good" string = qFine,"Fine" string = qExcellent,"Excellent" ; main menu stringes string = New Game,"New Game" string = Resume Game,"Resume Game" string = Load,"Load" string = Save,"Save" string = Options,"Options" string = Credits,"Credits" string = Quit,"Quit" ; ship hold buttons string = Discard,"Discard" string = All,"All" string = Ok,"Ok" string = ColonyName:,"Colony:" string = Taxation:,"Taxation:" string = Governor,"Governor" string = Fort Commandant,"Fort Commandant" string = Assign,"Assign" ; context help stringes ; first NK string = chelp_blank,"" string = chelp_common#1,"Press 'Esc' to exit" string = chelp_common#2,"Press 'Space' to select ship" string = chelp_common#3,"Left\Right to increase or decrease value" string = chelp_common#4,"Press Esc to exit" string = chelp_cannons#1,"Press 'Space' to upgrade cannons" string = chelp_cannons#2,"Left\Right to review cannons" string = chelp_cannons#10,"Exceeds Ship gun rating" string = chelp_cannons#11,"Already installed" string = chelp_cannons#12,"Not enough gold" string = chelp_cannons#13,"Cannons have been installed" string = chelp_store#1,"Left\Right to review goods" string = chelp_store#2,"Press 'Space' to buy item" string = chelp_store#3,"Press 'Space' to sell item" string = chelp_store#4,"Press 'Space' to confirm" string = chelp_store#5,"Press 'Space' to cancel" string = chelp_store#6,"This companion can`t trade" string = chelp_shiphold#1,"Left\Right to review goods" string = chelp_shiphold#2,"Press 'Space' to discard goods" string = chelp_shiphold#3,"Press 'Space' to cancel discard" string = chelp_shipyard#1,"Left\Right to review ships" string = chelp_shipyard#10,"No ship for sale" string = chelp_shipyard#11,"Not enough gold" string = chelp_shipyard#12,"You don't own this ship" string = chelp_shipyard#13,"Need a captain for this ship" string = chelp_shipyard#14,"You can`t sell this ship" string = chelp_hirecrew#1,"Press 'Space' to hire crew" string = chelp_hirecrew#2,"Press 'Space' to fire crew" string = chelp_hirecrew#10,"Not enough gold" string = chelp_hirecrew#11,"No more crew" string = chelp_passengers#10,"You can`t free self" string = chelp_passengers#11,"No companion" string = chelp_passengers#12,"You release your companion now" string = chelp_passengers#13,"Cannot change ships" string = chelp_passengers#14,"You have no passenger" string = chelp_passengers#15,"You cannot remove this officer" string = chelp_passengers#16,"You cannot assign this officer" string = chelp_itemstrade#1,"Left\Right to review items" string = chelp_itemstrade#10,"These items are not for trade" string = chelp_itemstrade#11,"This item is equipped" string = chelp_items#10,"Cannot be used" string = chelp_items#11,"You need an ability to use that" string = chelp_itemschange#10,"Press 'Space' to drop one item" string = chelp_itemschange#11,"Press 'Space' to take one item" string = chelp_itemschange#12,"Press 'Space' to drop all items" string = chelp_itemschange#13,"Press 'Space' to take all items" string = chelp_itemschange#14,"Press 'Space' to swap selected items" string = chelp_sea_transfer#1,"Assign an officer to command the ship" string = chelp_sea_transfer#2,"Transfer goods between ships" string = chelp_sea_transfer#3,"Transfer crew between ships" string = chelp_sea_transfer#4,"Swap ships" string = chelp_CaptainAssign#1,"Officer doesn't have a Leadership skill" string = chelp_CaptainAssign#2,"Officer doesn't have a Sailing skill" ; hire crew strings string = Hire,"Hire" string = Fire,"Fire" string = Available for hire:,"Available for hire:" string = Cost:,"Cost:" string = Morale:,"Morale:" string = Cancel,"Cancel" ; goods name strings string = Balls,"Cannonballs" string = Grapes,"Grapes" string = Knippels,"Chainshot" string = Chains,"Chains" string = Bombs,"Bombs" string = Sailcloth,"Sailcloth" string = Planks,"Planks" string = Slaves,"Slaves" string = Wheat,"Wheat" string = Ebony,"Ebony" string = Chocolate,"Chocolate" string = Sugar,"Sugar" string = Wine,"Wine" string = Linen,"Linen" string = Rum,"Rum" string = Tobacco,"Tobacco" string = Coffee,"Coffee" string = Mahogany,"Mahogany" string = Cinnamon,"Cinnamon" string = Copra,"Copra" string = Paprika,"Paprika" string = Fruits,"Fruits" string = Ale,"Ale" string = Silk,"Silk" string = Clothes,"Clothes" string = Cotton,"Cotton" string = Sandal,"Sandal" string = Leather,"Leather" string = Oil,"Oil" string = Gold,"Gold" // from SLiB --> string = Silver,"Silver" // by string = Bricks,"Bricks" // Jack Davidson <-- string = Food, "Food" string = Weapon, "Weapons" string = Gunpowder, "Gunpowder" string = Ration,"Food" string = Medicines,"Medicaments" ; passengers interface string = Summary Info,"Summary Info" ; NK string = Release Captive,"Release Captive" string = Ransom Captive,"Ransom Captive" string = Remove Officer,"Remove Officer" string = Ransom,"Ransom" string = RansomString1,"Captives can be released" string = RansomString2,"only in a town of their nation" ;string = Ransom_Only_same_town,"Captives can only be released in a town of their nation" ;string = RansomString3,"Executing a prisoner will give you a bad reputation" ;string = RansomString4,"Reputation hit is as yet unimplemented. Got annoying." string = RansomString3,"Captives can be ransomed for gold." string = RansomString4,"Executing will hurt your reputation but give you XP." string = Execute Captive,"Execute Captive" ;Aconcagua: string = ChangeOfficerRole, "Change Officer's Role" ;NK new: string = Ransomhelp_threechoices,"Captives can be released, ransomed, or executed." string = Ransomhelp_choicesgive,"You must choose: reputation, gold, or experience." ; ransack interfaces string = Agree,"Agree" string = Refuse,"Refuse" string = Kill all,"Kill all" string = Take slaves,"Take slaves" string = Kill him,"Kill him" string = Capture him,"Capture him" ; transfer interfaces string = Goods,"Goods" string = Characters,"Assign officers" string = Crew,"Crew" string = Swap,"Swap Ships" string = Take All,"Take All" string = weight,"weight" string = Crew Transfer,"Crew Transfer" string = Remove,"Remove" string = cwt,"cwt" string = Onboard,"Onboard" ; crew join to you string = Enemy Surrendered,"Enemy Surrendered" string = surrendered men wishes,"surrendered men wishes" string = to join your crew,"to join your crew" ; crew defeat string = You must choose the destiny,"You must choose the destiny" string = of,"of" string = surrendered men,"surrendered men" ; captain surrender string = choose the destiny of,"choose the destiny of" string = surrendered captain,"surrendered captain" ; log book interface string = TRADE,"TRADE" string = QUESTS,"QUESTS" string = IMPORTING:,"IMPORTING:" string = EXPORTING:,"EXPORTING:" string = CONTRABAND:,"CONTRABAND:" ; island names string = Conceicao,"Conceiçáo" string = Grenada,"Grenada" string = Camahogne,"Camahogne" string = Concepcion,"Concepcion" string = La Grenade,"La Grenade" string = Douwesen,"Douwesen" string = Bonaire,"Bonaire" string = Isla do Palo Brasil,"Isla do Palo Brasil" string = FaleDeFler,"Falaise de Fleur" string = FalaiseDeFleur,"Falaise de Fleur" string = Falaise de Fleur,"Falaise de Fleur" string = Martinique,"Martinique" string = Isla Muelle,"Isla Muelle" string = IslaMuelle,"Isla Muelle" string = Puerto Rico,"Puerto Rico" string = Oxbay,"Oxbay" string = Barbados,"Barbados" string = Los Barbados,"Los Barbados" string = Redmond,"Redmond" string = Jamaica,"Jamaica" string = Santiago,"Santiago" string = QuebradasCostillas,"Quebradas Costillas" string = Quebradas Costillas,"Quebradas Costillas" string = Nevis,"Nevis" string = Nuestra Señora de las Nieves,"Nuestra Señora de las Nieves" string = Hispaniola,"Hispaniola" string = Turks,"Turks" string = San Salvador,"San Salvador" string = Cayman,"Cayman" string = Las Tortugas,"Las Tortugas" string = Cuba,"Cuba" string = Isla Juana,"Isla Juana" string = Guadeloupe,"Guadeloupe" string = Santa María de Guadalupe de Extremadura,"Santa María de Guadalupe de Extremadura" string = SaintMartin,"Saint Martin" string = Saint Martin,"Saint Martin" string = Isla de San Martín,"Isla de San Martín" string = Antigua,"Antigua" string = Curacao,"Curaçao" string = Eleuthera,"Eleuthera" string = Aruba,"Aruba" string = KhaelRoa,"Khael Roa" string = Khael Roa,"Khael Roa" string = Cozumel,"Cozumel" string = IslaDeMuerte,"Isla De Muerte" string = Isla De Muerte,"Isla De Muerte" string = RumIsland,"Rum Island" string = IslaMona,"Isla Mona" string = Isla Mona,"Isla Mona" string = Petit Tabac,"Petit Tabac" string = Preachers Cove,"Preacher's Cove" ; town names string = Sao Jorge,"SÝo Jorge" string = Conceicao smugglers,"ConceiçÝo smugglers" string = Smugglers Lair,"Smugglers Lair" string = Kralendijk,"Kralendijk" string = Palo Brasil,"Palo Brasil" string = Pirate Fort,"Pirate Fort" string = St Pierre,"Saint Pierre" string = San Juan,"San Juan" string = Speightstown,"Speightstown" string = São Luis,"São Luis" string = Greenford,"Greenford" string = Bridgetown,"Bridgetown" string = Santa Inês,"Santa Inês" string = Port Royale,"Port Royale" string = Kingston,"Kingston" string = Villa de la Vega,"Villa de la Vega" string = Charlestown,"Charlestown" string = Pirate Settlement,"Pirate Settlement" string = Port au Prince,"Port au Prince" string = Santa Maria del Puerto,"Santa Maria del Puerto" string = Hôpital,"Hôpital" string = Santo Domingo,"Santo Domingo" string = Saint Domingue,"Saint Domingue" string = Grand Turk,"Grand Turk" string = Grand Cayman,"Grand Cayman" string = Cumana,"Cumana" string = Havana,"Havana" string = San Cristobal de la Habana,"San Cristobal de la Habana" string = Santiago,"Santiago" string = Santiago de Cuba,"Santiago de Cuba" string = Tortuga,"Tortuga" string = La Tortue,"La Tortue" string = Pointe a Pitre,"Pointe a Pitre" string = Pointe à Pitre,"Pointe a Pitre" string = Guadalupe,"Guadalupe" string = Marigot,"Marigot" string = Philipsburg,"Philipsburg" string = St John's,"Saint John's" string = Willemstad,"Willemstad" string = Governor's Harbor,"Governor's Harbor" string = Puerto la Cruz,"Puerto la Cruz" string = Alice Town,"Alice Town" string = San Elena,"San Elena" string = Oranjestad,"Oranjestad" ; save_load interface string = Location:,"Location:" string = Time:,"Time:" string = Delete,"Delete" string = Wait for save,"Saving in progress. Please do not turn off your Xbox" string = Game time:,"Game time (h-m-s):" string = Open Sea,"Open Sea" string = Low Storage,"Low Storage" string = Unable to load,"Unable to load" string = NewSave,"New Save" string = Quicksave,"Quick Save" string = Autosave,"Auto Save" string = BadSave,"Bad Save" string = IncompatibleSave,"Incompatible Save" ; interface ship state string = Summary Skills,"Summary Skills" string = Raise It,"Raise Morale" string = Crew Morale,"Morale" string = NotData,"Not Data" string = Ship speed decreased by,"Ship speed decreased by" string = full speed,"Full speed" string = Cannot start repair,"Cannot start repair" string = Out of sailcloth,"Out of sailcloth" string = Repair skill is not,"Repair skill is not" string = high enough,"high enough" string = Sails are in,"Sails are in" string = a perfect condition,"perfect condition" string = Repairing,"Repairing" string = Skill,"Skill" string = per day,"per day" string = Out of planks,"Out of planks" string = Hull is in,"Hull is in" ; LDH change string = feet,"yards" string = sec.,"sec." string = chrg.,"chrg." ; fort capture string = COLONY CAPTURED,"COLONY CAPTURED" string = Experience Bonus,"Experience Bonus" string = All ships were repaired,"All ships have been repaired" string = Booty,"Loot" ; nations string = England,"England" string = Britain,"Britain" string = France,"France" string = Spain,"Spain" string = Pirate,"Pirate" string = Holland,"Holland" string = Portugal,"Portugal" string = America,"United States" ; RM string = Russian,"Russian" string = English,"English" string = French,"French" string = Spanish,"Spanish" string = Pirates,"Pirates" string = Dutch,"Dutch" string = Portuguese,"Portuguese" string = American,"American" string = British,"British" ; MAXIMUS string = 1England,"England" string = 1France,"France" string = 1Spain,"Spain" string = 1Pirate,"Pirate" string = 1Pirates,"Pirate" string = 1Holland,"Holland" string = 1Portugal,"Portugal" string = 1Britain,"Britain" string = 1America,"United States" string = 1English,"English" string = 1French,"French" string = 1Spanish,"Spanish" string = 1Pirate,"pirate" string = 1Pirates,"pirates" string = 1Dutch,"Dutch" string = 1Portuguese,"Portuguese" string = 1British,"British" string = 1American,"American" string = 2English,"English" string = 2French,"French" string = 2Spanish,"Spanish" string = 2Pirates,"Pirates" string = 2Pirate,"Pirate" string = 2Dutch,"Dutch" string = 2Portuguese,"Portuguese" string = 2British,"British" string = 2American,"American" string = 3England,"England" string = 3France,"France" string = 3Spain,"Spain" string = 3Pirate,"Pirate" string = 3Holland,"Holland" string = 3Portugal,"Portugal" string = 3Britain,"Britain" string = 3America,"the United States" string = 3no nation,"Pirate" string = 4English,"English" string = 4French,"French" string = 4Spanish,"Spanish" string = 4Pirate,"pirates" string = 4Pirates,"pirates" string = 4Dutch,"Dutch" string = 4Portuguese,"Portuguese" string = 4British,"British" string = 4American,"American" string = 5English,"English" string = 5French,"French" string = 5Spanish,"Spanish" string = 5Pirate,"pirates" string = 5Pirates,"pirates" string = 5Dutch,"Dutch" string = 5Portuguese,"Portuguese" string = 5British,"British" string = 5American,"American" string = pEnglish,"England" string = pFrench,"France" string = pSpanish,"Spain" string = pPirates,"Pirate" string = pDutch,"Holland" string = pPortuguese,"Portugal" string = pBritish,"Britain" string = pAmerican,"American" string = pno nation,"Pirate" string = pEngland,"England" string = pFrance,"France" string = pSpain,"Spain" string = pPirate,"Pirate" string = pHolland,"Holland" string = pPortugal,"Portugal" string = pBritain,"Britain" string = pAmerica,"United States" string = capEnglish,"English" string = capFrench,"French" string = capSpanish,"Spanish" string = capPirate,"pirate" string = capPirates,"pirates" string = capDutch,"Dutch" string = capPortuguese,"Portuguese" string = capBritish,"British" string = capAmerican,"American" string = capno nation,"pirates" string = swbritish,"British" string = swenglish,"English" string = swfrench,"French" string = swspanish,"Spanish" string = swdutch,"Dutch" string = swportuguese,"Portuguese" string = swamerican,"American" string = s_w_british,"British" string = s_w_english,"English" string = s_w_french,"French" string = s_w_spanish,"Spanish" string = s_w_dutch,"Dutch" string = s_w_portuguese,"Portuguese" string = s_w_american,"American" string = sw_british,"British" string = sw_english,"English" string = sw_french,"French" string = sw_spanish,"Spanish" string = sw_dutch,"Dutch" string = sw_portuguese,"Portuguese" string = sw_pirate,"pirate" string = sw_american,"American" string = gen_Britain,"Britain" string = gen_France,"France" string = gen_Spain,"Spain" string = gen_Pirate,"Pirates" string = gen_Holland,"Holland" string = gen_Portugal,"Portugal" string = gen_america,"United States" string = adj_British,"British" string = adj_French,"French" string = adj_Spanish,"Spanish" string = adj_Pirate,"Pirates" string = adj_Dutch,"Dutch" string = adj_Portuguese,"Portuguese" string = adj_American,"American" string = d_british,"British" string = d_english,"English" string = d_french,"French" string = d_spanish,"Spanish" string = d_dutch,"Dutch" string = d_portuguese,"Portuguese" string = d_pirate,"pirate" string = d_american,"American" string = d_sw_british,"English goat" string = d_sw_english,"English goat" string = d_sw_french,"frogs eater" string = d_sw_spanish,"Spanish peacock" string = d_sw_dutch,"Dutch lout" string = d_sw_portuguese,"Portuguese knee-boot" string = d_sw_pirate,"dirty robber" string = d_sw_american,"Yankee" ; items box string = Take,"Take" string = Place,"Drop" string = Equip that,"Equip" string = Release that,"Release" string = Examine,"Examine" ; fort Names string = UnknownFortName,"Unknown fort" string = fort_Falaise de Fleur,"Falaise De Fleur" string = fort_Redmond,"Redmond" string = fort_Isla Muelle,"Isla Muelle" string = fort_Greenford,"Greenford" string = fort_Oxbay,"Oxbay" string = fort_Conceicao,"ConceiçÝo" string = fort_Douwesen,"Douwesen" string = fort_Grand Cayman,"Grand Cayman" string = fort_Tortuga,"Tortuga" string = fort_Santo Domingo,"Santo Domingo" string = fort_Port au Prince,"Port au Prince" string = fort_Santiago,"Santiago" string = fort_Havana,"Havana" string = fort_Guadeloupe,"Pointe a Pitre" ;string = fort_SaintMartin,"St. Louis" string = fort_Marigot,"Marigot" string = fort_Philipsburg,"Philipsburg" ;string = fort_Antigua,"St. John's" string = fort_St John's,"Fort James" string = fort_Grand Turk,"Grand Turk" ; options string = Sounds,"Sounds" string = Music Volume,"Music Volume" string = Music Scheme,"Music Scheme" string = Sound Volume,"Effects Volume" string = Dialog Volume,"Dialogue Volume" string = Sailing Mode,"Realism Settings" string = Arcade Sailing,"Arcade Mode" string = Realistic Sailing,"Realistic Mode" string = Camera Mode,"Camera Mode" string = Directional Movement,"Directional Movement" string = Forward Movement,"Forward Movement" string = Invert Camera Mode,"Invert Camera Mode" string = Controls,"Controls" string = View Controls,"View Controls" string = Change Current Settings,"Change Current Settings" string = Restore The Default Buttons,"Restore The Default Buttons" string = Confirm default restore keys,"Restore Default Settings?" string = Yes,"Yes" string = No,"No" string = Sailing 1St Person,"Sailing 1st Person" string = Primary Land,"Primary Land" string = Sailing 3rd Person,"Sailing 3rd Person" string = Fight Mode,"Fight Mode" ; shipyard string = Remove Captain,"Remove Captain" string = Change Captain,"Change Captain" string = Set Captain,"Set Captain" string = View Skills,"View Skills" ; select menu string = Sel Ship,"Ship" string = Sel Character,"Character" string = Sel Shiphold,"Cargo Hold" string = Sel Passengers,"Passengers" string = Sel QuestBook,"Quest Book" string = Sel Colonies,"Colonies" string = Sel NationRelation,"Relations" string = Sel Items,"Inventory" string = Sel Transfer,"Transfer" string = Sel Adv,"Advanced" //GreatZen Interface MOD string = Sel TMoney,"Donate money to crew" string = Sel Stat,"Statistics" string = Sel ShipLog,"Ship's Log" string = Sel Berth,"Berthed Ships" string = D_Donate,"Donate" string = D_Cancel,"Cancel" ; controls string = Press any key,"Press any button" string = Tilt any joystick,"Move joystick" string = Set_key,"Reassign" string = Delete_key,"Delete" string = Inverse_key,"Invert" string = Restore default key,"Restore Default Configuration" string = Change key,"Modify Controller Configuration" string = Confirm default restore keys,"Restore Default Settings?" string = Yes,"Yes" string = No,"No" string = Button Already Used,"This button is already used." string = thumbstick cannot be used,"Joystick cannot be used for this option." ; perks string = Free points for abilitys,"Free points for abilities" ; common use string = Level Up!,"Level Up!" string = You take item,"You've received a new item" string = You give item,"An item has been removed from your inventory" string = Your reputation,"Your reputation has" string = increase,"increased" string = decrease,"decreased" string = to,"to" string = Health Up,"Healing" string = CantFight,"Hmm. That's not a good idea" string = Logbook Update,"Quest Book Updated" string = You can`t launch menu,"The character menu is unavailable right now" string = You are already there,"You are already there" string = There is no way there now,"There is no way there now" string = You can't leave this location now,"You can't leave this location now" string = Your walk was interrupted,"Your walk was interrupted" string = Looks like something is going to happen here,"Something is going to happen here" string = You are cured from poison,"You are cured from poison" string = You've been poisoned,"You've been poisoned" string = add experience," exp." string = Critical Hit,"Critical Hit" string = failed to board,"Failed to board enemy ship" ; edit string string = alphabet low register,"~`*^|0123456789abcdefghijklmnopqrstuvwxyz_-\/" string = alphabet up register,"~`*^|0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ_-\/" ; languages string = lng English,"English" string = lng Spanish,"Spanish" string = lng German,"German" string = lng French,"French" string = lng Russian,"Russian" ; string = Exit,"Exit" ; Stone-D ; tweak by NK. Ransom moved to passengers ;string = SELLALL,"Sell Everything" string = SELLALL,"Sell All" string = SELLALL2,"Auto Trade" string = Transfer,"Transfer" string = SELL_LOOT,"Sell All Loot" string = Land, "Land" string = Video Settings, "Video Settings" string = Restore Default, "Restore Default" string = Save Settings, "Save Settings" string = Gamma Correction, "Gamma Correction" string = Brightness, "Brightness" string = Contrast, "Contrast" string = Invert Vertical Mouse Control, "Invert Vertical Mouse Control" string = Vertical Mouse Sensitivity, "Vertical Mouse Sensitivity" string = Horizontal Mouse Sensitivity, "Horizontal Mouse Sensitivity" ;KAM - new interface titles string = titleKAMSelectCharacter,"SELECT OUTFIT" // changed after release of v11 by KAM string = titleKAMSelectSails,"SELECT SAILS" string = titleKAMRations,"CREW RATIONS" string = titleKAMArticles,"CREW PAY" string = titleKAMNations,"INTERNATIONAL AFFAIRS" string = titleKAMShipTransfer,"SELECT SHIP FOR TRANSFER" string = titleKAMShipBerthing, "SHIP BERTHING" // added after release of v11 by KAM ;KAM - Character Select string = KAMSetCharacter,"Wear this outfit" // changed after release of v11 by KAM ;KAM - Sail Select string = KAMDefaultSails,"Default Sails" string = KAMSetSails,"Use these sails" string = KAMBuyableSails,"Bought Sails" string = KAMOriginalSails,"Original Sails" ;KAM - Rations string = KAM_FullFood,"Set food rations to NORMAL" string = KAM_HalfFood,"Set food rations to HALF" string = KAM_DoubleRum,"Set rum rations to DOUBLE" string = KAM_NormalRum,"Set rum rations to NORMAL" ;KAM - Articles string = KAMPaySalary,"Pay crew by salary" string = KAMSignArticles,"Sign articles with crew" string = KAMArticlesClose,"Close window" ;KAM - New select menu string = KAM_Character_Btn,"Characters' Status" string = KAM_Passengers_Btn,"Passengers" string = KAM_CharacterModel_Btn,"Choose Outfit" // changed after release of v11 by KAM string = KAM_Ships_Btn,"Ships' Status" string = KAM_ShipHold_Btn,"Ship Cargo" string = KAM_ShipTransfer_Btn,"Ship-to-Ship Transfer" string = KAM_ShipBerthing_Btn,"Ship Berthing" string = KAM_ShipSails_Btn,"Choose Sails" string = KAM_Rations_Btn,"Crew Rations" string = KAM_Articles_Btn,"Crew Pay" string = KAM_CrewDonate_Btn,"Donate Money to Crew" string = KAM_Nations_Btn,"International Affairs" string = KAM_TradeBook_Btn,"Trade Book" string = KAM_QuestBook_Btn,"Quest Book" string = KAM_Items_Btn,"Inventory" ;LDH string = LDH_ExchangeItems_Btn,"Exchange" ;KAM - New nations interface string = KAMRaiseColours,"Current" // changed after build 11 by KAM string = KAMNeutralColours,"Neutral" // added after build 11 by KAM ;KAM - New ship transfer interface string = KAMShipTransfer,"Transfer between these ships" // changed after build 11 by KAM ;KAM - New difficulty buttons on options screen string = KAMDifficulty,"Difficulty Level" string = KAMDifficulty1,"Apprentice" string = KAMDifficulty2,"Journeyman" string = KAMDifficulty3,"Adventurer" string = KAMDifficulty4,"Swashbuckler" string = KAMNotification,"Notification Settings" ;KAM - New sailing icons toggle button on options screen string = KAMSailingIconsButton,"On-screen display during sailing" // added after release of v11 by KAM --> ;KAM - New Ship Berthing Interface string = KAM_SB_Details,"Details" string = KAM_SB_CloseWindow,"Close window" string = KAM_SB_BerthAShipHere,"Berth a ship here" string = KAM_SB_ShipStatus,"Ship Status" string = KAM_SB_PutShipOnShoreLeave,"Begin shore leave" string = KAM_SB_LayUpShip,"Lay up this ship" string = KAM_SB_ScrapShip,"Scrap this ship" string = KAM_SB_ReleaseShip,"Relaunch this ship" string = KAM_SB_OK,"OK" string = KAM_SB_Cancel,"Cancel" string = KAM_SB_Select,"Select" string = KAM_SB_Back,"Back" string = KAM_SB_Choose,"Choose" string = KAM_SB_Swap,"Swap" string = KAM_SB_Change,"Change" string = KAM_SB_ChooseTLCaptain,"Choose Cpt." string = KAM_SB_ChangeBerthingMethod,"Change Berthing Method" string = KAM_SB_ChooseBRCaptain,"Choose Cpt." ; KAM - new control groups on options screen string = KAMGeneralControls,"General" string = KAMWorldmapControls,"World Map" string = AboutBuild,"About Build " // added by KAM string = BUILD Team,"BUILD Team " // MAXIMUS string = Game_Paused,"GAME PAUSED" string = Game_Unpaused,"GAME UNPAUSED" string = captain,"Captain" string = merchant captain,"Merchant Captain" string = navy captain,"Naval Captain" string = pirate captain,"Pirate Captain" string = fighter,"Tough" string = deck fighter,"Master at Arms" string = civilian,"Citizen" string = boatswain,"Boatswain" string = cannoneer,"Gunner" string = quartermaster,"Quartermaster" string = navigator,"Navigator" string = first mate,"First Mate" string = carpenter,"Carpenter" string = doctor,"Surgeon" string = trader,"Trader" ;small strings string = SComrade-In-Arms,"comrade-in-arms" string = Scaptain,"captain" string = Smerchant captain,"merchant captain" string = Snavy captain,"naval captain" string = Spirate captain,"pirate captain" string = Sfighter,"tough" string = Sdeck fighter,"master at arms" string = Scivilian,"citizen" string = Sboatswain,"boatswain" string = Scannoneer,"gunner" string = Squartermaster,"quartermaster" string = Snavigator,"navigator" string = Sfirst mate,"first mate" string = Scarpenter,"carpenter" string = Sdoctor,"surgeon" string = Scaptive,"captive" string = Scompanion,"companion" string = Strader,"trader" string = remove from post,"Remove from post" // <-- Swindler ;AddressForms ;ENGLAND string = Mister,"Mister" string = Miss,"Miss" string = Monsieur,"Monsieur" string = Mademoiselle,"Mademoiselle" string = Señor,"Señor" string = Señorita,"Señorita" string = Mijnheer,"Mijnheer" string = Juffrouw,"Juffrouw" string = Senhor,"Senhor" string = Senhorita,"Senhorita" string = Comrade,"Comrade" string = m'lord,"m'lord" string = m'lady,"m'lady" string = sir,"sir" string = ma'am,"ma'am" string = lad,"lad" string = lass,"lass" string = sirrah,"sirrah" string = wench,"wench" string = bastard,"bastard" string = trollop,"trollop" string = son,"son" string = daughter,"daughter" string = nephew,"nephew" string = niece,"niece" string = man,"man" string = woman,"woman" string = soldier,"soldier" ;FRANCE string = Monsieur,"Monsieur" string = Mademoiselle,"Mademoiselle" ;SPAIN string = Señor,"Señor" string = Señorita,"Señorita" ;HOLLAND string = Mijnheer,"Mijnheer" string = Juffrouw,"Juffrouw" ;PORTUGAL string = Senhor,"Senhor" string = Senhorita,"Senhorita" string = wife,"wife" string = mistress,"mistress" string = friend,"friend" ; Pronouns string = he,"he" string = she,"she" string = him,"him" string = her,"her" string = his,"his" string = hers,"hers" ;TIME GREETING string = Good day,"Good day" string = Good morning,"Good morning" string = Good evening,"Good evening" ;SWEAR string = Anchor in my stern,"Anchor in my stern" string = Damn,"Damn" string = O God,"O God" string = Devil,"Devil" string = Sink my ship,"Sink my ship" string = Blow my belly,"Blow my belly" string = Thousand sharks,"Thousand sharks" string = Arrgh,"Arrgh" string = Oh heaven,"Oh heaven" string = Hell,"Hell" string = Blow me butt,"Blow me butt" string = Goodness gracious me,"Goodness gracious me" string = Poxridden doxy,"Poxridden doxy" string = Christ,"Christ" string = Censored obscene language,"*CENSORED OBSCENE LANGUAGE*" string = Yikes,"Yikes" string = By Jove,"By Jove" ;DIFFICULTY NAME string = Apprentice,"Apprentice" string = Journeyman,"Journeyman" string = Adventurer,"Adventurer" string = Swashbuckler,"Swashbuckler" ;TYPE NAME string = Merchant,"Merchant" string = Military,"Military" string = Social climber,"Social climber" string = Corsair,"Corsair" ;RANKS NAMES BY NATIONS ;BRITAIN string = Midshipman,"Midshipman" string = 3rd Lieutenant,"3rd Lieutenant" string = 2nd Lieutenant,"2nd Lieutenant" string = 1st Lieutenant,"1st Lieutenant" string = Commander,"Commander" string = Captain,"Captain" string = Commodore,"Commodore" string = Rear Admiral,"Rear Admiral" string = Vice Admiral,"Vice Admiral" string = Admiral,"Admiral" string = Admiral of the Fleet,"Admiral of the Fleet" string = First Lord of the Admiralty,"First Lord of the Admiralty" string = His Royal Majesty,"His Royal Majesty" ;FRANCE string = Enseigne,"Enseigne" string = Sous-Lieutenant de Vaisseau,"Sous-Lieutenant de Vaisseau" string = Lieutenant de Vaisseau,"Lieutenant de Vaisseau" string = Capitaine de Corvette,"Capitaine de Corvette" string = Capitaine de Fregate,"Capitaine de Fregate" string = Capitaine de Vaisseau,"Capitaine de Vaisseau" string = Contre-Amiral,"Contre-Amiral" string = Vice-Amiral,"Vice-Amiral" string = Vice-Amiral d'Escadre,"Vice-Amiral d'Escadre" string = Amiral,"Amiral" string = Amiral d'Escadre,"Amiral d'Escadre" string = Amiral de France,"Amiral de France" string = His Most Christian Majesty,"His Most Christian Majesty" string = Republic of France,"Republic of France" string = L'Empereur,"L'Empereur" ;SPAIN string = Alferez,"Alferez" string = Seg.-Tenente,"Seg.-Tenente" string = Teniente,"Teniente" string = Capitan de Corbeta,"Capitan de Corbeta" string = Capitan de Fragata,"Capitan de Fragata" string = Capitan de Navio,"Capitan de Navio" string = Contra Almirante,"Contra Almirante" string = Vice Almirante,"Vice Almirante" string = Almirante,"Almirante" string = Capitan General,"Capitan General" string = Almirante General,"Almirante General" string = Almirante de Armada Espanola,"Almirante de Armada Espanola" string = His Most Catholic Majesty,"His Most Catholic Majesty" ;PIRATE string = Unknown Freebooter,"Unknown Freebooter" string = Unknown Pirate,"Unknown Pirate" string = Freebooter,"Freebooter" string = Cutthroat,"Cutthroat" string = Promising Pirate,"Promising Pirate" string = Well-known Pirate,"Well-known Pirate" string = Famous Pirate,"Famous Pirate" string = Infamous Pirate,"Infamous Pirate" string = Dread Pirate,"Dread Pirate" string = Scourge of the Archipelago,"Scourge of the Archipelago" string = Scourge of the Caribbean,"Scourge of the Caribbean" string = Scourge of the Seven Seas,"Scourge of the Seven Seas" string = the chief,"the chief" ;HOLLAND string = Cadet Officier,"Cadet Officier" string = 3e Luitenant,"3e Luitenant" string = 2e Luitenant,"2e Luitenant" string = 1e Luitenant,"1e Luitenant" string = Schout-bij-Nacht,"Schout-bij-Nacht" string = Kapitein-Luitenant,"Kapitein-Luitenant" string = Kapitein ter zee,"Kapitein ter zee" string = Commandeur,"Commandeur" string = Vice-Admiraal,"Vice-Admiraal" string = Luitenant-Admiraal,"Luitenant-Admiraal" string = Admiraal,"Admiraal" string = Generaal-Admiraal,"Generaal-Admiraal" string = His Royal Highness,"His Royal Highness" ;PORTUGAL string = Aspirante,"Aspirante" string = Seg.-Tenente,"Seg.-Tenente" string = Tenente,"Tenente" string = Capitao-Tenente,"Capitao-Tenente" string = Capitao-de-Fragata,"Capitao-de-Fragata" string = Capitao-de-Mar-e-Guerra,"Capitao-de-Mar-e-Guerra" string = Comodoro,"Comodoro" string = Contra-Almirante,"Contra-Almirante" string = Vice-Almirante,"Vice-Almirante" string = Almirante,"Almirante" string = Cavaleiro,"Cavaleiro" string = Barao,"Barao" string = Vizconde,"Vizconde" string = Conde,"Conde" string = Marques,"Marques" string = His Most Faithful Majesty,"His Most Faithful Majesty" ;USA string = Sarge,"Sarge" string = Master Sargeant,"Master Sargeant" string = Major,"Major" string = Colonel,"Colonel" string = Counter-Admiral,"Counter-Admiral" string = Capitalist,"Capitalist" string = Corporation Head,"Corporation Head" string = President,"President" ; eras string = Custom,"Custom" string = Early Explorers,"Early Explorers" string = The Spanish Main,"The Spanish Main" string = Golden Age of Piracy,"Golden Age of Piracy" string = Colonial Powers,"Colonial Powers" string = Revolutions,"Revolutions" string = The Corsican,"The Corsican" ;CrewShareName string = furious,"furious" string = very angry,"very angry" string = angry,"angry" string = upset,"upset" string = very disappointed,"very disappointed" string = disappointed,"disappointed" string = dneutral,"neutral" string = pleased,"pleased" string = quite pleased,"quite pleased" string = happy,"happy" string = very happy,"very happy" string = extremely happy,"extremely happy" string = overjoyed,"overjoyed" ;COMMON STRINGS string = in_,"in" string = s,"s" string = a,"a" string = and,"and" string = or,"or" string = a sword,"a sword" string = a gun,"a gun" string = a spyglass,"a spyglass" string = any armor,"any armor" string = Time,"Time" string = gold!,"gold!" string = Gained,"Gained" string = XP,"XP" string = officer,"officer" string = Debt,"Debt" string = forces,"forces" string = days.,"days." string = morale,"morale" string = Surrender,"Surrender" string = is surrendering,"is surrendering" string = arc,"arc" string = port,"port" string = starboard,"starboard" string = bow,"bow" string = stern,"stern" string = man,"man" string = woman,"woman" string = skelly,"skelly" string = default,"default" string = Sold,"Sold" string = items for,"items for" string = The,"The" string = exact,"exact" string = ON,"ON" string = OFF,"OFF" string = gold,"gold" string = gold.,"gold." string = wealth,"wealth" string = HP,"HP" string = SP,"SP" string = Sound,"Sound" string = Reputation,"Reputation" string = set to,"set to" string = for,"for" string = missing?,"missing?" string = You see,"You see" string = error,"error" string = at,"at" string = Guns,"Guns" string = Berthing cost,"Berthing cost" string = mth,"mth" string = Cargo Hold,"Cargo Hold" string = cpt.,"cpt." string = laid up,"laid up" string = on shore leave,"on shore leave" string = class,"class" string = BClass,"Class" string = seaport,"port" string = days,"days" string = Filenames,"Filenames" string = Rank,"Rank" string = yards,"yards" string = SURRENDERED,"SURRENDERED" string = DESTROYED,"DESTROYED" string = Crew's Morale,"Crew's Morale" string = Flagship,"Flagship" string = crypt,"crypt" string = undercroft,"undercroft" string = Using,"Using" string = 1gold,"gold" string = hours,"hours" string = minutes,"minutes" string = seconds,"seconds" string = BA,"A" string = flying,"flying" string = takes,"takes" string = took,"took" string = 's,"'s" string = The late,"The late" string = day,"day" string = Individual design,"Individual design" string = design,"design" string = vs.,"vs." string = Model,"Model" string = Player,"Player" string = New game confirm,"STARTING A NEW GAME" string = Crewmember,"Crewmember" string = Poisoned,"Poisoned" string = BodyOf,"Body of " string = rfull,"full" string = rhalf,"half" string = rdouble,"double" string = rnormal,"normal" string = 1 day,"1 day" string = 5 days,"5 days" string = 10 days,"10 days" string = all a month,"all a month" string = Total Loan,"Total Loan" string = Debt,"Debt" string = required,"required" string = ; ,"; " string = Fort,"Fort" string = gp,"piastres" string = by deal,"by deal" string = Store was not visited,"Store was not visited" string = Last visit,"Store visited" string = Manage,"Manage" string = Douwesen_port,"Douwesen Port" string = Douwesen_shore_01,"Palm Beach on Douwesen" string = Douwesen_shore_02,"Crab Cliffs on Douwesen" string = Muelle_port,"Isla Muelle Port" string = Muelle_shore,"Oyster Beach on Isla Muelle" string = Falaise_de_fleur_port_01,"Falaise de Fleur Port" string = Falaise_de_fleur_shore,"Octopus Bay on Falaise de Fleur" string = QC_port,"Quebradas Costillas Port" string = KhaelRoa_port,"Khael Roa" string = Conceicao_port,"ConceiçÝo Port" string = Conceicao_shore_01,"Sunny Haven on ConceiçÝo" string = Conceicao_shore_02,"Leviathan Rock on ConceiçÝo" string = Grenada_shore_02,"Leviathan Rock on Grenada" // LDH correct spelling - 03Jan09 string = REDMOND_PORT,"Redmond Port" string = Redmond_Shore_01,"Devil's Throat on Redmond" string = Redmond_Shore_02,"Rocky Shore on Redmond" string = Greenford_port,"Greenford Port" string = Oxbay_port,"Oxbay Port" string = Oxbay_shore_02,"Gray Rock Bay on Oxbay" string = Oxbay_lighthouse,"Lighthouse on Oxbay" string = Oxbay_Shore_01,"Far Beach on Oxbay" string = Antigua_port,"Antigua port" string = Antigua_shore,"Muscetto Cove on Antigua" string = Cayman_Port,"Grand Cayman port" string = Cayman_Shore_01,"Eden Rock on Cayman" string = Cayman_Shore_02,"Cayman Kai on Cayman" string = Cayman_Shore_03,"Sand Bluff on Cayman" string = Cuba_Port,"Havana port" string = Santiago_Port,"Santiago port" string = Cuba_shore_01,"First shore on Cuba" string = Cuba_shore_02,"Second shore on Cuba" string = Cuba_shore_03,"Third shore on Cuba" string = Cuba_shore_04,"Fourth shore on Cuba" string = Cuba_shore_05,"Fifth shore on Cuba" string = Cuba_shore_06,"Sixth shore in Cuba" string = Guadeloupe_port,"Pointe ê Pitre port" string = Guadeloupe_shore_01,"Anse Casse-Bois on Guadeloupe" string = Hispaniola_port,"Port au Prince harbor" string = Santo_Domingo_port,"Santo Domingo port" string = Tortuga_port,"Tortuga port" string = Hispaniola_shore_01,"Boca de Yuman on Hispaniola" string = Hispaniola_shore_02,"Boca de Hubon on Hispaniola" string = Hispaniola_shore_03,"Cape Francos on Hispaniola" string = Hispaniola_shore_04,"Wild Beach on Hispaniola" string = Marigot_port,"Marigot port" string = Philipsburg_port,"Philipsburg port" string = SaintMartin_shore_01,"Simpson Bay on Saint Martin" string = SaintMartin_shore_02,"Baie Orient on Saint Martin" string = Turks_port,"Grand Turk port" string = Turks_shore_01,"White Reefs on Turks" string = Turks_shore_04,"Sandy Point on Turks" string = Turks_shore_05,"Birds Cove on Turks" string = Turks_shore_ship,"Wreckage Shore on Turks" string = Turks_lighthouse,"Turtle Bay on Turks" string = Charlestown_Port,"Charlestown" string = QC_Shore1,"White Bay" string = Conceicao smugglers,"Leviathan Rock on ConceiçÝo" string = FrontArc,"Front" string = LeftArc,"Left side" string = RightArc,"Right side" string = LeftRightArc,"Left/Right arc" string = BackArc,"Back" string = MaxCaliber,"Max. caliber" string = CurCaliber,"Installed caliber" string = Install All,"Install All" string = Personal,"Personal" string = Relation based on flag,"Relation based on flag" string = NewStatusRadar,"New looking status-radar" string = OldStatusRadar,"Old looking status-radar" string = ChooseNation,"Choose Your Nation" string = StartGame,"Start New Game" string = Cabin,"Cabin" string = ItemsBox,"Chest" string = SeaBox,"Ship Chest" string = Item,"Item" string = cbarrel,"barrels" string = cbale,"bales" string = cbox,"boxes" string = croll_of_rolls,"rolls of rolls" string = cbasket,"baskets" string = croll_of_planks,"rolls of planks" string = csack,"sacks" string = croll_of_materials,"rolls of materials" string = clogs,"logs" string = cbottle,"bottles" string = betpiastres,"golden piastres" string = daywait,"afternoon" string = eveningwait,"evening" string = Until tomorrow,"Until tomorrow" string = sell / buy,"sell / buy" string = Cashdesk,"Crew money" string = Cash,"Cash" string = rGrapeshot,"Grapeshot" string = rMusket,"Musket" string = rPistol,"Pistol" string = TakeAll,"take all" string = npistolgrapes,"Grapeshots" string = nmusketbullets,"Musketbullets" string = npistolbullets,"Pistolbullets" string = ngunpowder,"Gunpowder" string = No Captain Assigned,"No Captain Assigned" string = weapons locker,"weapons locker" string = wgunpowder,"gunpowder" string = wpistol bullets,"pistol bullets" string = wgrapeshot loads,"grapeshot loads" string = wmusket bullets purchased for,"musket bullets purchased for" string = wgold,"gold" string = Officers,"Officers" string = wpistol bullet,"pistol bullet" string = wgrapeshot load,"grapeshot load" string = wmusket bullets bought for,"musket bullets bought for" string = wmusket bullet bought for,"musket bullet bought for" string = wmusket bullets taken,"musket bullets taken" string = wmusket bullet taken,"musket bullet taken" string = to_skill,"to skill" string = skill_level,"new level of skill" string = a Powder Flask,"a Powder Flask" string = sa powder flask,"a powder flask" string = an Ammunition Pouch,"an Ammunition Pouch" string = san ammunition pouch,"an ammunition pouch" string = Money,"Money" string = Cannot Buy - Class Too High,"Cannot Buy - Class Too High" string = Cannot Buy - Pirate Ship,"Cannot Buy - Pirate Ship" string = Cannot Buy - Navy Ship,"Cannot Buy - Navy Ship" string = MutinyFight,"I'm still captain, bastards!" string = MutinyPay,"Accept conditions" string = MutinyExit,"Back to businesses" ; LDH changed -cannons to -gun string = cannonsQuantity,"-gun" string = WillJoinLater,"will join you later" string = Corpse,"Corpse" string = onisland,"on" ;================ BUILDING SET ================; string = house," house" string = box," halfburied box" string = fence," wooden stockade" string = bastion," stone faced bastion" string = keep," pentagonal Norman keep" string = workshop," workshop" string = farm," farm" string = mansion," mansion" string = observatory,"n observatory" string = forest," forest" string = jungle," jungle" string = jungle2," jungle2" string = College," College" string = church," church" string = barracks," barracks" string = windmill," windmill" string = shipyard," shipyard" string = shipyard2," shipyard2" string = warehouse," warehouse" string = tower," tower" string = townwalls," townwalls" string = fence2," fence2" string = bastion2," bastion2" string = keep2," keep2" string = bale," bale" string = entrance," entrance" string = wall," wall" string = sign," sign" string = tower2," tower2" string = keep3," keep3" string = cannonb," cannonb" string = cannonl," cannonl" string = hut," hut" string = boxes," boxes" string = chain," chain" string = gallows," gallows" string = hutindy," hutindy" string = ladder," ladder" string = grapnel," grapnel" string = roche," roche" string = Field_Cannon_1," Field_Cannon_1" string = Field_Cannon_1x2," Field_Cannon_1x2" string = Field_Cannon_2," Field_Cannon_2" string = Field_Cannon_2x2," Field_Cannon_2x2" string = Field_Cannon_3," Field_Cannon_3" string = Field_Cannon_3x2," Field_Cannon_3x2" string = Field_Cannon_broken," Field_Cannon_broken" string = BSnothing," nothing special" string = BSsimple furniture,"simple furniture" string = BS1simple furniture,"simple furniture" string = BSluxurious furniture," luxurious furniture" string = BS1luxurious furniture," luxurious furniture" string = BScannon," cannon" string = BSoffice,"n office" string = BSboudoir," boudoir" string = BSmine," mineshaft winding tower" string = BSfoundry," cannonball foundry" string = BSdistillery," rum distillery" string = BSdock," careenage" string = BSmarketstall," marketstall" string = my Squire,"my Squire" string = Commander_Sir,"Commander, Sir" ;================ BUILDING SET ================; string = quest_map, "Just a moment, I'll take a look on map..." string = quest_talk, "You agree," string = Trade Mission Deliver, "Trade Mission: Deliver" string = into, "into" string = Short by, "Short by " string = prisoned, "Prisoner" string = she_prisoned, "Prisoner" string = Reinit_Language,"If you want to load saved game, stored with other linguistic parameters, you'll need to switch to needed Language once again after loading." string = titleGameProfile,"GAME PROFILE" string = game_profile,"Game profile" string = already_exist,"already exist. Do you want to use this profile?" string = loaded_profile,"Current profile" string = profile_help,"You can change current profile, or create new." string = g_profiles,"Existent profiles" string = saves_count,"Amount of saved games" string = DeleteProfile,"Delete profile" string = LoadProfile,"Load profile" string = profiles_describe,"Press ''Load profile'' for loading current game profile. By pressure on ''Delete profile'' all saved games (for current profile) will be deleted." string = BuildSettingsTitle,"Game-process settings" string = BuildSettingsDescr,"''Tuning'' for many of game-options" string = Pirates Of The Caribbean,"Pirates Of The Caribbean" string = FBLR,"FBLR" string = Captain leaved the ship,"Captain left the ship" string = MR_1,"Ah," string = MR_2,", so good of you to stop by. I'd like to introduce my" string = MR_3,". She'll come in once we've finished business." string = There is no shop,"There is no shop" string = Weaponslocker,"Weaponslocker" string = steering_wheel,"Steering Wheel" string = alarm_bell,"Ship Bell" string = body_of_man,"Body of" string = body_of_woman,"Body of" string = body_of_skeleton,"Body of" string = body_of_monkey,"Body of" string = try_to_do_it_later_tonight,"Perhaps I can try to get it tonight. Too many gapers around here for now..." string = some_strange_small_trunk_here,"Interestingly. Some little trunk. Maybe something valuable is hidden here?" string = on_island,"on island" string = in_town,"in town" string = target_month_1,"jan." string = target_month_2,"feb." string = target_month_3,"mar." string = target_month_4,"apr." string = target_month_5,"may." string = target_month_6,"jun." string = target_month_7,"jul." string = target_month_8,"aug." string = target_month_9,"sen." string = target_month_10,"oct." string = target_month_11,"nov." string = target_month_12,"dec." string = Sunday,"Sunday" string = Monday,"Monday" string = Tuesday,"Tuesday" string = Wednesday,"Wednesday" string = Thursday,"Thursday" string = Friday,"Friday" string = Saturday,"Saturday" string = January,"January" string = February,"February" string = March,"March" string = April,"April" string = May,"May" string = June,"June" string = July,"July" string = August,"August" string = September,"September" string = October,"October" string = November,"November" string = December,"December" string = g_month_1,"January" string = g_month_2,"February" string = g_month_3,"March" string = g_month_4,"April" string = g_month_5,"May" string = g_month_6,"June" string = g_month_7,"July" string = g_month_8,"August" string = g_month_9,"September" string = g_month_10,"October" string = g_month_11,"November" string = g_month_12,"December" string = st,"st" string = nd,"nd" string = rd,"rd" string = th,"th" string = Min, "Min" string = EntireCargo, "Entire cargo" string = Healthy:, "Healthy:" string = Wounded:, "Wounded:"