By means of Inez Diaz fabulous tool for converting GM models you -yes, YOU- can easily change models by removing and/or adding model components. That way you -yes, YOU- can create landlocations and islands that look completely different from the stock ones. Unfortunately the tool comes with only two simple housemodels and a fence for outside locations. I uploaded a bunch of meshes for Inez' Tool on the Potc Pirates Ahoy FTP: Buildings from AOP provided by Maximus, 17th century fortifications by Captain Caceres, prominent buildings I cut out of existing locations, some forest models and some basic components like stoneblocks, planks, poles. If you copy those 65 models into the "meshes" folder of the Tool you'll have a lot of possibilities to change the look of locations for good. Example locations and a tutorial how you -yes, YOU ;) - can create them will be uploaded soon. If you are interested in creating your own locations download "Meshes4InezTool", "TxTextures4newModels" and "TgaTextures4InezTool". -"Meshes4InezTool" contains the modelcompnents for the Tool. Unzip it into the "\meshes" folder of your Tool. -"TgaTextures4InezTool" contains TGA textures for the Tool. Unzip it where you want and direct the "Texture Directory" option of your Tool to it. -"TxTextures4newModels" holds TX textures that PotC needs to display the new models. Unzip it into your PotC folder. Couchcaptain Charles, 20Apr 07